The vector mesh components, which has just gone though a major overhaul, now creates cylindrical arrow mesh geometry as an output, which drastically improves its usability. The components come in two categories, dimension based and parameter based. Dimension-based uses rhino dimensions to set the pipe radius and cone length of the final geometry, while parameter based uses multiplier values on the vector’s length. The idea for the component is to allow for baking of vector display for rendering, diagramming, etc. The component’s interface uses the same principle as the visualize vector components, with an anchor point and a vector, but instead creates mesh geometry with a variable number of faces.